Lesson Six: layers, red eye removal, improving skin tones.
I. Layers
We've been making a shocking carnage with our images, mucking about perhaps a desperate level of hopeless degradation, after which only a thorough cleansing (choose Step Backward under File menu, or use the History panel) can bring us back to some sort of pristine original. Better would it not be to muck about on a crystal sheet of clear acetate hovering above our image? Messy failings can merely be whisked away, and the original image remains unsullied. Such is the principle of layers, as introduced in Lesson Five. Let's delve further here.
1. Save these practice images from the Photoshop practice photos file: Limerick.jpg;
Clubmoss.jpg; Dijon.jpg.
2. Open Limerick, then Clubmoss. The plan is to copy and paste that bearded Irish stone head into the moss--and make it ghostly. (Illustration on right. Vaguely ghostly, no?)
3. Zoom in on head image to about 200% so that you can accurately select the head with the Lasso tool or Quick Selection tool.
Remember: To add or subtract pixels from your selection for a
perfect copy,
hold down the Option key (to subtract) or Shift Key (to add), and
circle with the Lasso tool or drag with the Quick Selection tool what
you want to add or delete.
From the Select pulldown, choose Refine Edge. In the dialogue box, adjust the Feather slider to about 5 pixels. This gives you a softer blend between images.
4. Zoom back out so that both club moss and Limerick are at 100 percent screen view size. Now click on the Arrange Documents icon at top menu bar. Choose the 2-up icon so you can compare both photos at the same time. This gives you an idea of how well your head will fit into the moss. As you can see, the head is a little small. Using the Image Size command, chop pixels off your club moss (make the image smaller) until the result looks more in perspective to the head.
5. To move the head, choose Copy and Paste, Cut and Paste, or with the Move tool just drag and drop from one image to the other. If it's not precisely placed, use the arrow keys to nudge pixel by pixel. (Note that Copy and Paste or drag and drop keep your original image intact, which you usually want.) The head will drop onto a new layer automatically created by Photoshop.
6. Likely the head will be a bit big or small. From the Edit menu, choose Transform and Scale. Try Distort or Warp also to add a more spirit-like look. Note that dragging to enlarge can pixellate a low-res image, so use this feature sparingly. Double-click on the image (or Return key) to accept the changes.
7. Under Window pulldown, choose Show Layers (if the Layers panel isn't already open). Yep, the head's a new layer all right, likely called Layer 1. The layer you're currently working on will be highlighted. You can move or change anything on this layer without affecting the rest of the image. Click to choose other layers to work on. The panel will always show a background layer. The eye means the layer is visible--to make it temporarily invisible, toggle off at the eye. Layers are displayed on the panel in the order they appear on your image--top in the panel is top in the image.
Note: You can't work on a layer that's not highlighted in the panel--the droll failing of drippy debutantes, which you're not. Right? (But I guess I am. I forget this all the time....)
Choose Layer Properties from the flyout menu on the Layers panel. Name the layer something nifty like "ghostly man," if you want. In the Layers panel choose Opacity of about 60 percent. See how the head looks, well, slightly more ghostly.
10. Cool, yes, but could be cooler. Put opacity back to 100 percent. Then, on the Layers panel, scroll down the blend mode options menu (Normal is shown), and select Multiply. This burns your image into other layers, giving you a darker version. To blend into a lighter version, choose Screen (see illustration). Or try Lighten or Darken. Or, for something completely eerie, choose Difference. This gives you a negative version of an image. Note: you can't apply more than one blend mode at a time, though you can mix blends and opacity.
11. You can paint inside a selection without first having to carefully marquee
around it, by toggling on the Layer panel's first Lock option, Lock Transparent Pixels. This limits your painting to only
the image area, like spreading glue on a spot, then spreading the glitter. Except
that was a lot messier, made Mom mad, and therefore was a lot more fun. (See painted yellow hat on illustration.)
12. Wait! Not done yet. These Dali-esque images take time, you know.
13. Change opacity or blends on this new layer as necessary for better effect.
14. If those are still pretty hard edges on the right of the "dungeon," here's another softening method. Try choosing the Eraser tool, Airbrush Mode from top menu bar, Reduce Opacity and Flow as necessary. Erase the hard edges to help the background show through. Or try the Smudge or Blur tool. You're the graphic artist, after all, not me. So why am I choosing your tools for you?
Note: This layer thing can be done just about to infinity--up to 8,000 layers. However, layers hog computer memory. You don't have enough for 8,000 layers, believe me. Or even 1,000. Or, in an NDSU cluster, even three. Or so it seems, sometimes.
15. You can save this as a Photoshop document, and preserve your layers. If
you save it in most other formats, the layers flatten. After saving as a Photoshop
document, you can save a copy as a jpg (or other format), using the Save As... command.
16. Working with many layers creates large files and can slow down your computer operation. You may wish to merge layers to speed things up. To do so, hide all layers you don't want to merge by toggling off the eyeball in the Layers panel. Then, from Layers pull-down menu, choose Merge Down. Or choose Flatten Image if you want to get rid of all the layers for good, but that'll be the end to your fun and games with separate body parts
II. Fixing the dreaded red
Of the sundry problems the amateur's point-and-shoot photo leaves for the hapless Photoshop pixel-pusher to fix is called red eye. That is, pupils of people's eyes look an ugly red, or pink.

Okay,
but how to fix? Used to have to work with the Clone tool, or paint in
black pupils. Tricky. We now have something called the Color Replacement
tool. This is sooooooo easy:
1.Download and open this dreadful photo (or this dreadful photo) needing attention. Heck, I've seen a pile of 'em in student projects. Choose the Red Eye tool under the Healing Brush in the toolbox.
2. Find the offending eye. Zoom in for a better view.
3. Click the tool on the red eye. Tah-dah, maybe. If you're not satisfied, undo, change pupil size and darken size, keep trying.


We already learned how to remove scars and blemishes. But people with slightly reddish, blotchy, pimply skin won't be enthusiastic to see their flaws emphasized in digital photos. Unfortunately, digital systems tend to emphasize these, particularly when the unfortunate is photographed with flash on camera. I don't believe it's lying to soften unflattering skin tones that the unforgiving pixels have made harsher. And here's a fairly easy way to do it. (Based on a tutorial by Lee Varis in Macworld, March 2007).
(Right: original and improved red eye and skin tones.)
1. Download this photo, or a similar one with skin problems. Fix the red eye, using technique above. This man also really needs some work on that reddish skin, although in this case he apparently doesn't have to worry much about acne blemishes. But this technique below works well for people with those problems as well.
2. Open a New Adjustment Layer from the Layer pulldown, Hue/Saturation.
4. Select the left eyedropper (bottom left) if not already. Find a really red area or pimple. Click. Note the gray bar in the color bars at bottom indicates sample area.
5. Now select the minus eyedropper tool, on the right. Click on a nicer-looking area of skin color.
6. To check to see what area of skin will be affected, slide the Hue slider all the way to the left. The cyan areas indicate what part of the image will be changed. If you want to make the affected area less, slide the right corner of the gray bar to the left.
7. Slide the hue slider back to 0, and then over toward the yellow/green, until the skin looks good.
8. Try moving the Lightness slider a little to the right to get a more uniform skin tone.
(Illustration right: the hue/saturation dialogue box on adjustment layer.)
9. If some areas are too yellow, clean that up; choose Yellows. Use left eyedropper tool to select area that's too yellow. Then use minus eyedropper tool to select red areas, now cleared to more natural skin tone. Move the hue slider to the right to make yellow areas a little more reddish.
10. Should be much better! Sometimes lots of pimples, lines or blemishes will still show up a bit darkish. You can lighten them with the dodge tool on the background layer.
Submit for grading by email attachment to me, ross.collins@ndsu.edu: 1. Your creepy man composite. 2. Your skin-tone fix. Note: To submit, Save as to a jpg. Don't submit the much larger psd (Photoshop) file.
IV. Nipping & tuck two: digital plastic surgery.
This tutorial shows you how to really work on body parts. For 2 pts. extra credit, work through tutorial and submit photo.
I. Layers
We've been making a shocking carnage with our images, mucking about perhaps a desperate level of hopeless degradation, after which only a thorough cleansing (choose Step Backward under File menu, or use the History panel) can bring us back to some sort of pristine original. Better would it not be to muck about on a crystal sheet of clear acetate hovering above our image? Messy failings can merely be whisked away, and the original image remains unsullied. Such is the principle of layers, as introduced in Lesson Five. Let's delve further here.
Geezer note: Some of us remember in grade school those serious-minded books describing "the human body," in which several layers of plastic with important bones, glands, organs, hair and zits could be superimposed on layers one at a time to complete the whole lurid picture. Similarly, we can set up layers collect strange bits of pictures into one composite image, or work with one detail of an image without disturbing others.
2. Open Limerick, then Clubmoss. The plan is to copy and paste that bearded Irish stone head into the moss--and make it ghostly. (Illustration on right. Vaguely ghostly, no?)
3. Zoom in on head image to about 200% so that you can accurately select the head with the Lasso tool or Quick Selection tool.
From the Select pulldown, choose Refine Edge. In the dialogue box, adjust the Feather slider to about 5 pixels. This gives you a softer blend between images.
4. Zoom back out so that both club moss and Limerick are at 100 percent screen view size. Now click on the Arrange Documents icon at top menu bar. Choose the 2-up icon so you can compare both photos at the same time. This gives you an idea of how well your head will fit into the moss. As you can see, the head is a little small. Using the Image Size command, chop pixels off your club moss (make the image smaller) until the result looks more in perspective to the head.
5. To move the head, choose Copy and Paste, Cut and Paste, or with the Move tool just drag and drop from one image to the other. If it's not precisely placed, use the arrow keys to nudge pixel by pixel. (Note that Copy and Paste or drag and drop keep your original image intact, which you usually want.) The head will drop onto a new layer automatically created by Photoshop.
6. Likely the head will be a bit big or small. From the Edit menu, choose Transform and Scale. Try Distort or Warp also to add a more spirit-like look. Note that dragging to enlarge can pixellate a low-res image, so use this feature sparingly. Double-click on the image (or Return key) to accept the changes.
7. Under Window pulldown, choose Show Layers (if the Layers panel isn't already open). Yep, the head's a new layer all right, likely called Layer 1. The layer you're currently working on will be highlighted. You can move or change anything on this layer without affecting the rest of the image. Click to choose other layers to work on. The panel will always show a background layer. The eye means the layer is visible--to make it temporarily invisible, toggle off at the eye. Layers are displayed on the panel in the order they appear on your image--top in the panel is top in the image.
Note: You can't work on a layer that's not highlighted in the panel--the droll failing of drippy debutantes, which you're not. Right? (But I guess I am. I forget this all the time....)
Choose Layer Properties from the flyout menu on the Layers panel. Name the layer something nifty like "ghostly man," if you want. In the Layers panel choose Opacity of about 60 percent. See how the head looks, well, slightly more ghostly.
10. Cool, yes, but could be cooler. Put opacity back to 100 percent. Then, on the Layers panel, scroll down the blend mode options menu (Normal is shown), and select Multiply. This burns your image into other layers, giving you a darker version. To blend into a lighter version, choose Screen (see illustration). Or try Lighten or Darken. Or, for something completely eerie, choose Difference. This gives you a negative version of an image. Note: you can't apply more than one blend mode at a time, though you can mix blends and opacity.
12. Wait! Not done yet. These Dali-esque images take time, you know.
Don't know who Salvador Dali was? Check this out.Open Dijon.jpg, a rather ghostly street in the medieval French town which gave the world the yellow condiment. Arrange to 3-Up so you can see all views at once.
Geezer's full disclosure: I lived in Dijon for six months. Don't ask me about mustard.Maybe we could enhance our composite by adding a sort of dungeon from which Monsieur Creepée could emerge into the club moss forest. The window and lamp at the left of look fairly dungeon-esque. First reduce the image size to a better fitting dungeon lair. Then marquee. Refine edges, and copy. Paste into the composite image.
13. Change opacity or blends on this new layer as necessary for better effect.
14. If those are still pretty hard edges on the right of the "dungeon," here's another softening method. Try choosing the Eraser tool, Airbrush Mode from top menu bar, Reduce Opacity and Flow as necessary. Erase the hard edges to help the background show through. Or try the Smudge or Blur tool. You're the graphic artist, after all, not me. So why am I choosing your tools for you?
Note: This layer thing can be done just about to infinity--up to 8,000 layers. However, layers hog computer memory. You don't have enough for 8,000 layers, believe me. Or even 1,000. Or, in an NDSU cluster, even three. Or so it seems, sometimes.
16. Working with many layers creates large files and can slow down your computer operation. You may wish to merge layers to speed things up. To do so, hide all layers you don't want to merge by toggling off the eyeball in the Layers panel. Then, from Layers pull-down menu, choose Merge Down. Or choose Flatten Image if you want to get rid of all the layers for good, but that'll be the end to your fun and games with separate body parts
II. Fixing the dreaded red
Of the sundry problems the amateur's point-and-shoot photo leaves for the hapless Photoshop pixel-pusher to fix is called red eye. That is, pupils of people's eyes look an ugly red, or pink.
Egghead's note: This happens, in case you're interested in the vaguely disconcerting explanation, because when the light is dim pupils dilate so that we can see better--like a camera lens aperture "wide open." Unfortunately, that leaves our retinas wide open to invasion of a brief burst of intensely bright flash. We victims blink and wait to get our sight back after that mean trick temporarily blinds us (hey, says the eye, the light was supposed to be dim!). The flash has actually reflected off the blood-engorged back of our retina (that was the disconcerting part), and directly back into the camera. Hence, red eye.
1.Download and open this dreadful photo (or this dreadful photo) needing attention. Heck, I've seen a pile of 'em in student projects. Choose the Red Eye tool under the Healing Brush in the toolbox.
2. Find the offending eye. Zoom in for a better view.
3. Click the tool on the red eye. Tah-dah, maybe. If you're not satisfied, undo, change pupil size and darken size, keep trying.
Geezer warning: In the future, if I see any red-eye photos in your pictures and designs, automatic F! Even if you've already graduated! You can't hide from us old professors, you know.III. Nip & tuck one: basic skin tones.
We already learned how to remove scars and blemishes. But people with slightly reddish, blotchy, pimply skin won't be enthusiastic to see their flaws emphasized in digital photos. Unfortunately, digital systems tend to emphasize these, particularly when the unfortunate is photographed with flash on camera. I don't believe it's lying to soften unflattering skin tones that the unforgiving pixels have made harsher. And here's a fairly easy way to do it. (Based on a tutorial by Lee Varis in Macworld, March 2007).
(Right: original and improved red eye and skin tones.)
1. Download this photo, or a similar one with skin problems. Fix the red eye, using technique above. This man also really needs some work on that reddish skin, although in this case he apparently doesn't have to worry much about acne blemishes. But this technique below works well for people with those problems as well.
2. Open a New Adjustment Layer from the Layer pulldown, Hue/Saturation.
A reminder on Adjustment Layers: While you can make adjustments on the actual picture from the Adjustments options in the Image pulldown, it's safer to make changes on a separate Adjustment Layer. If those changes don't work out the way you want, just throw away the layer--drag it to the trash icon in the Layers panel--and start over. Otherwise, you'll have to go back using the History panel.3. The Hue/Saturation panel emerges at right. From the "Master" flyout, choose Reds.
4. Select the left eyedropper (bottom left) if not already. Find a really red area or pimple. Click. Note the gray bar in the color bars at bottom indicates sample area.
6. To check to see what area of skin will be affected, slide the Hue slider all the way to the left. The cyan areas indicate what part of the image will be changed. If you want to make the affected area less, slide the right corner of the gray bar to the left.
7. Slide the hue slider back to 0, and then over toward the yellow/green, until the skin looks good.
8. Try moving the Lightness slider a little to the right to get a more uniform skin tone.
(Illustration right: the hue/saturation dialogue box on adjustment layer.)
9. If some areas are too yellow, clean that up; choose Yellows. Use left eyedropper tool to select area that's too yellow. Then use minus eyedropper tool to select red areas, now cleared to more natural skin tone. Move the hue slider to the right to make yellow areas a little more reddish.
10. Should be much better! Sometimes lots of pimples, lines or blemishes will still show up a bit darkish. You can lighten them with the dodge tool on the background layer.
Submit for grading by email attachment to me, ross.collins@ndsu.edu: 1. Your creepy man composite. 2. Your skin-tone fix. Note: To submit, Save as to a jpg. Don't submit the much larger psd (Photoshop) file.
IV. Nipping & tuck two: digital plastic surgery.
This tutorial shows you how to really work on body parts. For 2 pts. extra credit, work through tutorial and submit photo.
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